EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...