EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "segaMD";
EJS_col...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "segaMD";
EJS_col...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "segaMD";
EJS_col...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "segaMD";
EJS_col...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "gba";
EJS_color = "...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "gba";
EJS_color ...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "segaMD";
EJS_col...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "snes";
EJS_color...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "n64";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "segaMD";
EJS_col...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "segaMD";
E...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "fbneo";...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "snes";
EJS_color...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "snes";
EJS_color...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "snes";
EJS_color...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "snes";
EJS_color...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "nds";
...
这游戏建议手柄,说实话已经不习惯用手柄玩RTS了,仅怀旧了
EJS_play...
EJS_player = "#game";
EJS_language = 'zh-CN';
EJS_core = "n64";
...
这游戏建议手柄(仿佛又回到了用PS1玩沙丘红警的日子)
EJS_player = "...