EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "segaMD"; EJS_col...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "segaMD"; EJS_col...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "segaMD"; EJS_col...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "segaMD"; EJS_col...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "gba"; EJS_color = "...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "gba"; EJS_color ...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "segaMD"; EJS_col...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "snes"; EJS_color...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "n64"; ...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "segaMD"; EJS_col...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "segaMD"; E...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "fbneo";...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "snes"; EJS_color...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "snes"; EJS_color...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "nds"; ...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "snes"; EJS_color...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "snes"; EJS_color...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "nds"; ...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "nds"; ...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "nds"; ...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "nds"; ...

这游戏建议手柄,说实话已经不习惯用手柄玩RTS了,仅怀旧了 EJS_play...

EJS_player = "#game"; EJS_language = 'zh-CN'; EJS_core = "n64"; ...

这游戏建议手柄(仿佛又回到了用PS1玩沙丘红警的日子) EJS_player = "...